Tuesday, 8 February 2011

Shaken Not Stirred - Idea & Storyboard 2

This is my second written idea for the assignment trailer.

It is essentially a refined adaptation of my initial idea, simplified a little and probably a little easier to animate in terms of the assignment. Though it lacks a little in excitement from the initial idea, i feel it still works quite well as a concept in the context of the original movie medium. It still uses key elements taken from Live and Let Die.

I haven't drawn up this storyboard again yet, though will do so shortly.

Written idea 2:

Shaken Not Stirred - Idea & Storyboard 1

Below is a principle written idea for the assignment trailer, accompanied by initial storyboard ideas.

I really like the potential concept, though i realise that it may be a little complicated in terms of actually animating it. I'm not sure at this stage whether with my knowledge of the program it would be achievable visually?

I wanted to put it down as an idea on paper though, as it has been something running around in my mind. It is an initial idea that needs development. The storyboards and drawings are very basic at this stage, though it has been helpful to me in order to visualize the idea...

As I mentioned previously, it is based upon elements from "Live and Let Die".


Written Idea:



Storyboards:






Live and Let Die Brainstorm

Live, Die, Skulls, Voodoo, Snakes, Funeral, New Orleans, Louisiana, Big Band, San Monique, Kananga, Mr. Big, Tee Hee, Miss Moneypenny, Wing Mirror Dart, Oh Cult Voodoo Shop, The Fool, Secret Revolving Table, Black & White, Tarot Cards, Perception, Future, Solitaire, Baron Samedi, Flute, Scarecrow, Top Hat, Hat on Bed, Bloody White Feather, Voodoo Warnings, Handglider, Speed Boats, Double Decker Bus, Queen of Cups, The High Priestess, Death, Heroin Smuggling, The Lovers, "Who's Funeral Is it Anyway?", Table Drop Through Floor, Fillet of Soul, Voodoo Rituals, Magnetic Wrist Watch, Crocodiles, Green & Yellow Snake, Red and White Boat, Speedboat Chases, Graveyard, Skeleton Suit...

Mood Boards

General James Bond initial mood board:


James Bond: Live and Let Die mood board:

Monday, 7 February 2011

Tarot Cards

Asset 1: Tarot Cards

So far i have watched, "Live and Let Die", "Moonraker", "The Spy Who Loved Me" and "You Only Live Twice" in search of inspiration for the assignment.

My initial ideas for an actual trailer have stemmed from my favorite Bond movie. "Live and Let Die".

One of the most influential properties from the movie for me is the Voodoo theme and Tarot Cards, and of course as a young testosterone fueled male it was very difficult for me to get the image of Jane Seymour as Solitaire in this movie out of my head, so i have been thinking about ideas development based around some of these facets. The whole mystery and intrigue, fate teller concept could be something that could be developed further as a visual medium.

Tarot card images from film:
Death


The Lovers


The Fool


I made some very basic Tarot Cards in 3Ds Max, simply by creating card shapes and assigning bitmaps from Tarot Cards onto the images, merely to test out how this can be done, I then tested out the movement slightly which can be seen in the video below.

This is very basic, though was just a way for me to visualize and think about my initial ideas further....






Tutorial 2 Techniques

The tutorial exercise explored the use of a few techniques that would be of value when producing our animation. The main techniques used were to familiarise with using pivot points on objects, assigning reference plates as a reference picture to build objects more effectively, lathing, arrays and booleaning.

Some examples of object using these techniques can be seen below:


Pivot Point:




This was a simple exercise in order to familiarise how to affect a pivot point on a creted object.



Lathe:




A shape was drawn using the line tool, basically half of the shape was drawn. The line was converted into a poly and the lathe effect was selected from the modifier toolset. The Lathe effect created a full round image.

This was actually supposed to be a wine glass, though mine is more like a vase ??


Boolean and Pro-Boolean:




The Boolean is a very useful technique in creating windows or holes. The boolean can be found in the compound objects panel. In the picture above a hole has been cut in the object using the subtraction option in the boolean prefences. This technique can also be used to compound two objects together, which can be seen below.






Loft:








A shape was created using the geometry panel, and loft was selected from the compound objects. essentially a line or shape is drawn and using the loft technique it makes the object 3d.

This was supposed to be a coat hanger - im not entirely sure what happened here? I will attempt this technique again.


Arrays:







The array method is used to clone objects multiple times and give the user more control of where they want them positioned. In the first two pictures above a shape was created and the array was given 2d and 3d values in the x and y values in order to determine how many duplications of the object were needed, they were then moved around a bit to test how this method works. In the third image the same technique was used, though smaller squares were created in order to try and create a gravestone effect.


Plane:



A Plane is a method where a bitmap is imported, and resized in order to provide a reference to model with. Two planes can be imported on two dimensions, in order to give a better visual perspective of top, bottom and side.


Building a Tank using Reference Plane:












The tank that I have currently created in the tutorial was structured by importing 2 bitmaps in as reference planes, to give an idea of how the image needs to look and be sized. Initially sections were created using different shapes but was encouraged to use as few shapes as possible as this can affect file size hugely and rendering time.

The main tank body was created as one box shape, converted to an editable poly, then was extruded while using the vertex tool to manipulate the points of the model.

Wednesday, 2 February 2011

Initial James Bond Brainstorm...

fast cars, women, drinking, cigars, exotic destinations, gadgets, watches, sex, innuendo, well dressed, luxury, chic, guns, laser, walther ppk, explosions, space, spy, hotels, 007, money, martini, machoism, cards, gambling, dice, casino, tarot cards, love card, death card, solitaire, fortune teller, villains, government, assasination, weaponry, alias's, secret agent, evil, underwater car, golden gun, espionage, boat's, james bond island, voodoo, diamonds, jaws, metal teeth, knick knack, odd job, baron samedi, mr. whisper, music - bond song, rockets, ski-ing, chases, classic quotes, catchphrases, "shaken not stirred", melee, black suits, stealth, sneak, submarine, Q, M, white cat, wheelchair....